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The Impactor and Cue

Impactor640x480.jpg (36415 bytes)You pilot an impactor, so named because all it does is shoot small projectiles at the cue ball.  The purpose of the sim is to maneuver the cue ball into targets that are guarded by enemy drones.  Every action involves the cue ball, and consequently, only the cue ball can collide with anything else.  All other objects, including the impactor itself, pass through each other.  In this universe, all actions originate in response to previous actions, except for those of the impactor.  The impactor, which serves as the interface between our universe and the simulated one, is controlled externally by you, thus giving you the ability to inject actions without causes and thereby impose chaos in the world of Virtual Impact.

 

The impactor’s gun barrel automatically tracks the cue ball, freeing you from the troublesome task of having to aim at it.  The horizontal and vertical axes of the mouse or joystick allow you to control from which the direction the impactor can fire at the cue ball, steering it.  Forward motion is achieved when one or both fire buttons are pressed, which shoots projectiles at the cue ball, propelling it forward.  The impactor automatically follows. Firing both fire buttons will cause the impactor to fly twice as fast.

Jaws640x480.jpg (48957 bytes) This configuration allows you to maneuver a complex ship using few controls. In addition, if you veer off course during a mission, a compass needle appears, centered on the cue ball and pointing to where you need to go.  If a drone steals the cue ball, the impactor becomes equipped with grippers that always point towards the cue ball in order to guide you towards it, in case you lose track of it.  These design decisions allow for a simple but powerful user interface during game play.

Targets

Box640x480.jpg (31001 bytes)Boxes are among the targets that the impactor can attack. Each box contains 128 balls, which, when hit with the cue ball, begin to bounce off each other and off the inside of the box. Balls that contact the cue ball leave the box.  As this process continues, the cue ball adds energy to those still bounded by the box, causing increasingly violent collisions.  The realistic modeling of hundreds of objects reacting in response to the impactor creates a spectacular visual display that is both gratifying and exhilarating to see.

 

 

 

Bumpers640x480.jpg (58024 bytes)Bumper arrays contain bumpers that explode when the cue ball collides with them, causing violent reactions similar to that seen in pinball machines.  Some bumper arrays will explode from chain reactions caused by a single collision with the cue ball, while others require multiple hits, provoking more satisfyingly frenetic ricochets to the cue ball.

 

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